Darkwood: an appeal to fear

There are these three guys in Warsaw, Poland — Gustaw, Artur and Jakub — and they call themselves ‘Acid Wizard Studio‘. They’re developing a game called ‘Darkwood’ for the PC, Mac and Linux. They need help. And I’m not talking about the psychiatric kind.

If you remember Alone In The Dark (the scary first one, in particular) then you might be tempted to encourage them… before it’s too late!

Here’s what the Acid Wizards have to say about the Darkwood project on indiegogo:

Darkwood is not a game for the faint hearted.

It’s a game about mystery and adventure, with deep gameplay.

Darkwood is set in a mysterious forest. You don’t know how you got here, and can’t tell if you’re lost in a nightmare or are losing your sanity. Something is terribly wrong with almost everyone and every thing around you. Your only friend is an orphan who seems to know about your past…

Darkwood is old school hard. In recent years games have lost the sense of accomplishment older games evoked. We want to return to these roots and make you work hard just to survive. We strive to find a true balance between horror and survival, forcing you to constantly be on the edge of your seat by exploring the realm of psychological fear.


  • Challenging gameplay
    Think, learn and adapt. Behave recklessly, fail to prepare for the night: you will not survive.
  • Permadeath
    Dying is a part of the game, you have no extra lives. But not all is lost; some things continue in your next incarnation.
  • Satisfying exploration
    All locations and events are randomised, making each visit to Darkwood unique.
  • Perks and abilities
    Improve your character with skills that may help against your enemies.
  • Crafting
    A flexible crafting system lets you experiment with loot to create items, build barricades or traps, and improve your gear.
  • Twisted atmosphere
    You will start to question your sanity as the line between reality and nightmarish fantasies begin to blur.

If you are tempted to help Darkwood see the light of day, you have just nineteen days to act…

About peNdantry

Phlyarologist (part-time) and pendant. Campaigner for action against anthropogenic global warming (AGW) and injustice in all its forms. Humanist, atheist, notoftenpist. Wannabe poet, writer and astronaut.
This entry was posted in ... wait, what?, Computers and Internet, crowdsourcing, Games, Phlyarology and tagged , , , , , , . Bookmark the permalink.

3 Responses to Darkwood: an appeal to fear

  1. Never having played any of these. DARK Games I cannot comment except to say they are addictive and mind numbing tools to keep FEAR going.
    Hope you have a Peaceful weekend – Sue


    • pendantry says:

      You do make a very good point, Sue. Some games are indeed addictive and mind-numbing. The best ones are the former without being the latter.

      Various people remind me of the need to relax now and then… and I have always found that playing games is a more productive way to relax than doing what I was brought up to do (which was to sit in front of the telly and passively soak up whatever pap someone else thought was good for me, including all them luvverly adverts to go buy stuff I don’t need).

      I wish you a peaceful weekend too, Sue. Mine is passing unusually peacefully: I think it may have something to do with Winter having finally released its icelike grip upon this part of the world, for now.


      • My Son is just like you in that respect. Works hard long hours and then chills in the make believe world so he escapes. I get lost in books.
        Well here in the midlands UK its taken a step backwards. Chilly and wet. Have a relaxing Sunday


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